17 February 2009

animation!

So I tried to upload the better animation (this one was just the test run, lower quality, is missing some scenes and the movement is much more choppy than the final), but apparently the file was far too large for the site to handle. I left it to upload over night, but it had not even moved. So not so good animation it is! The shadows are spastic and you travel through a few walls, but there you go.

So basically the narrative is you start out in one of the housing unit types, move through it from the street to the interior of the block. There is a marsh land that functions as both a public space and retention area for the grey water from all the houses on the block (after it has gone through a septic system). Spin around that a bit, and then you move through a different housing unit type, and into the street. The houses are all set close to the street and in fairly high density. The minimal setbacks promote interaction between the neighbours and little shops attached to the houses on the street allow for homemade crafts and produce to be sold. The you pull away from the small portion of town I modeled to see the whole masterplan. All the coloured blocks are where new housing in to infill empty and vacant lots (some empty and vacant because of the gang violence that ripped the town apart up until a couple years ago).

And that is my animation!

I spent most of last week on this, to present it for staff presentations we had monday, but unfortunately the computer attached to the projector didn't have media player loaded, so it wouldn't play. Kinda made most of last week a moot point.....oh well.

It is posted here now!

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